Game artist 3d Development requirementย
- A strong 3D generalist with a solid understanding of all facets of 3D development
- Extensive 3D portfolio of assets created for Unity games or interactive experiences
- Proficient in Blender
- Proficient in optimizing models for AR, online gaming, and other real-time and digital media in the Unity engine
- Ability to create a visually appealing model with a low poly count and limited textures/materials
- Ability to rig and animate a character model to have natural motion
- Ability to create a variety of 3D styles from realistic to cartoony too simplistic
- Experience with Git or other version control
- Unity skills are a big plus!
- Self-motivated and able to take ownership of an initiative or project with little supervision (i.e. can take a concept and โrun with itโ)
- Strong conceptual abilities as well as an ability to execute
- Team player who has good communication skills and works well with others
- A love for the intersection of tech, entertainment, toys, games, and pop culture
Qualifications:
- Experience modeling, texturing and skinning 3D models for video games.
- Good knowledge of Blender 3D
- Strong understanding of video games development and the art-creation process.
- A good eye (or two) for art, and the ability to make subtle distinctions between good models and textures and ones that don’t meet aesthetic requirements.
- Strong cross-functional communications skills; verbal, written and visual.
- Ability and willingness to give regular art feedback to external partners.
- Good skills in Photoshop, Maya, and 3ds Max.
- Familiar with online project management tools such as Clickup.
- Must be available to work full-time at our office .
- Bachelor’s degree or higherย
- A hunger to learn and level up your skills, with willingness to accept constructive criticism
RESPONSIBILITIESย
- Sculpt high-poly 3D characters and objects
- Create low-poly 3D characters and objects for use in mobile AR applications
- Rig and animate 3D characters and objects
- Create textures for 3D assets using Photoshop or Substance Painter
- Import 3D assets into Unity
- Collaborate with Art Directors, Developers, and Producers to ensure all aspects of the project are at the highest quality
- Contribute to overall office morale, spirit, character, and work quality
- Optimization of 3D assetย